Limited by main thread fps
Nettet22. aug. 2024 · The thing is, CPUs nowadays are not increasing their clockspeed that much, so if the game is limited by the CPU’s Main Thread it does not matter if in the … Nettet9. aug. 2024 · Limited By Main Thread By RandallR, August 8, 2024 in Microsoft Flight Simulator (2024) 1 2 Next Page 1 of 2 RandallR Member - 2,000+ Members 385 2,469 …
Limited by main thread fps
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Nettet20. jul. 2024 · V-Sync habe ich auf 60 FPS begrenzt, ansonsten aber alles irgendwo im Bereich hoch oder ultra. Auch ist meine Internetverbindung der letzte Schrott! 25 MBit über W-Lan und die ganze Family klebt zusätzlich mit drin. Trotzdem habe ich den günstigen Szenarien 50 - 60 FPS, i.d.R. 30 - 50 FPS und in extremen Szenarien aber immer … Nettet8. mai 2024 · Most likely though your bottleneck is your CPU, and you’re main thread limited. Like all games and sims, it really relies on fast single core performance. The main thread is eating up that 1 logical core, and is limiting all other factors. The other cores are doing work, it’s just that the single core speed is the limiting factor.
Nettet26. mai 2024 · Make sure that your main thread latency then is maybe low 20’s. Now increase your graphics settings to either high or ultra and re-check latencies. Do you … Nettet16. mai 2024 · Limited by ManinThred PC D3D11. Main Thred: 24,5 gelbe wellen. RdrThred: 8,0 grün dauerhaft. Mainpulators: 15,0 grün dauerhaft. CoheretGTDraw: 0,5 grün dauerhaft. CoherentGTUI Thread:9,9. GPU:9,7 grün dauerhaft. Ich hoffe Ihr könnt damit etwas anfangen? Einen schönen Tag wünscht Euch der Jörg
Nettet8. mar. 2024 · Registrarse. Ayuda Nettet21. des. 2024 · The in-sim FPS monitor says I am limited by Main Thread with a response time of roughly 37ms. ( EDIT: Before enabling DevMode, response time is ~1ms or …
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Nettet10. sep. 2024 · Appreciate not having to restart the sim to apply graphics changes. On high-end in cities with lots of multiplayer traffic my machine squeezes out around 35fps (always limited by main thread). Ultra yields just under 30fps (becomes limited by GPU). In less-busy areas hardware hits close to 40fps on ultra. prtg monitoring windows serverNettet15. apr. 2024 · Búsqueda avanzada results hair and beauty salonNettet21. feb. 2024 · Limited by MainThread PC D3D12 hello I am getting low FPS ( 30 - 35 ) on ground with PMDG 737, New York, settings on ultra, I tried the settings at low, ... You can try playing around with the settings, but the only things where I can really improve the Main Thread limited performance are the LOD sliders. prtg monitor port number